The sorceror gains a +1 to ECL for spells of that school per rank.
 
The sorceror gains a +1 to ECL for spells of that school per rank.
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== Details ==
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=== Ability ===
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Ability - this grants the sorceror the ability to know and cast spells of that school. All sorcerors must have some magical ability (duh.) and so must spend at least one TP at first level.
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This grants the sorceror the ability to know and cast spells of that school. All sorcerors must have some magical ability (duh.) and so must spend at least one TP at first level.
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Awareness - this allows the sorceror to take the Spellcraft skill for that school, as well as giving a +2 competence bonus to all saves against that school and spellcraft rolls relating to that school. Requires Charisma 11 and at least one spell of that school known.
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=== Awareness ===
   Exception encountered, of type "Error"